Implementing a Flexible Input System with XNA
Posted by Peter Schraut under Programming, XNA
I completely forgot to let you know about my article for the Ziggyware Fall 2008 XNA Article Contest. It shows how someone could implement an input system that binds logical names to physical input device controls and comes with source code as well as a sample application.
The article is called Implementing a Flexible Input System, have fun!
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