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	<title>Comments on: create nintendo ds applications with visual studio 2008</title>
	<atom:link href="http://www.console-dev.de/2009/09/03/create-nintendo-ds-applications-with-visual-studio-2008/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.console-dev.de/2009/09/03/create-nintendo-ds-applications-with-visual-studio-2008/</link>
	<description>Home of VsTortoise, VisualHAM, N3D and HEL Library</description>
	<lastBuildDate>Wed, 26 Oct 2011 06:16:40 +0200</lastBuildDate>
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		<title>By: Devkit Pro and Visual Studio 2010 &#171; Bilkokuya</title>
		<link>http://www.console-dev.de/2009/09/03/create-nintendo-ds-applications-with-visual-studio-2008/comment-page-1/#comment-13884</link>
		<dc:creator>Devkit Pro and Visual Studio 2010 &#171; Bilkokuya</dc:creator>
		<pubDate>Thu, 20 Oct 2011 18:06:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.console-dev.de/?p=712#comment-13884</guid>
		<description>[...] of all, I&#8217;d just like to point a thanks towards console-dev.de as yet again, they&#8217;re provided some great resources that helped me understand this. If you get [...]</description>
		<content:encoded><![CDATA[<p>[...] of all, I&#8217;d just like to point a thanks towards console-dev.de as yet again, they&#8217;re provided some great resources that helped me understand this. If you get [...]</p>
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		<title>By: Antonio Carosi</title>
		<link>http://www.console-dev.de/2009/09/03/create-nintendo-ds-applications-with-visual-studio-2008/comment-page-1/#comment-1391</link>
		<dc:creator>Antonio Carosi</dc:creator>
		<pubDate>Sun, 20 Dec 2009 21:12:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.console-dev.de/?p=712#comment-1391</guid>
		<description>Hello,
I followed the instructions given on the article and I got the build working even on VS2005.
Unfotunately I can&#039;t debug the example, due to the error already posted by Michael Mossman...</description>
		<content:encoded><![CDATA[<p>Hello,<br />
I followed the instructions given on the article and I got the build working even on VS2005.<br />
Unfotunately I can&#8217;t debug the example, due to the error already posted by Michael Mossman&#8230;</p>
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	<item>
		<title>By: links for 2009-12-01 &#124; Glorified Monkey</title>
		<link>http://www.console-dev.de/2009/09/03/create-nintendo-ds-applications-with-visual-studio-2008/comment-page-1/#comment-1173</link>
		<dc:creator>links for 2009-12-01 &#124; Glorified Monkey</dc:creator>
		<pubDate>Tue, 01 Dec 2009 15:04:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.console-dev.de/?p=712#comment-1173</guid>
		<description>[...] console-dev.de » Blog Archive » create nintendo ds applications with visual studio 2008 (tags: homebrew development ds programming nintendo) [...]</description>
		<content:encoded><![CDATA[<p>[...] console-dev.de » Blog Archive » create nintendo ds applications with visual studio 2008 (tags: homebrew development ds programming nintendo) [...]</p>
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	<item>
		<title>By: James</title>
		<link>http://www.console-dev.de/2009/09/03/create-nintendo-ds-applications-with-visual-studio-2008/comment-page-1/#comment-903</link>
		<dc:creator>James</dc:creator>
		<pubDate>Mon, 26 Oct 2009 08:32:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.console-dev.de/?p=712#comment-903</guid>
		<description>I think the answer may be Mike,

to go back to DSGM and have my IDE do the hard stuff for you? :P</description>
		<content:encoded><![CDATA[<p>I think the answer may be Mike,</p>
<p>to go back to DSGM and have my IDE do the hard stuff for you? <img src='http://www.console-dev.de/wordpress/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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	<item>
		<title>By: Michael Mossman</title>
		<link>http://www.console-dev.de/2009/09/03/create-nintendo-ds-applications-with-visual-studio-2008/comment-page-1/#comment-648</link>
		<dc:creator>Michael Mossman</dc:creator>
		<pubDate>Mon, 28 Sep 2009 14:46:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.console-dev.de/?p=712#comment-648</guid>
		<description>Hello again Peter,

Another problem with your tutorial ( and this time I HAVE strictly followed your instructions ! ).

When trying to do a debug, VC++ first of all comes up with a dialog, saying build not done. Then it comes up with an error, saying do debugging information not available for &#039;make.exe&#039; . Then, when I say continue, it eventually carries on and finds the emulator OK.

Net result is that I do finally reach nogba but only after forcing VC++.

Any ideas ? Thanks, Mike</description>
		<content:encoded><![CDATA[<p>Hello again Peter,</p>
<p>Another problem with your tutorial ( and this time I HAVE strictly followed your instructions ! ).</p>
<p>When trying to do a debug, VC++ first of all comes up with a dialog, saying build not done. Then it comes up with an error, saying do debugging information not available for &#8216;make.exe&#8217; . Then, when I say continue, it eventually carries on and finds the emulator OK.</p>
<p>Net result is that I do finally reach nogba but only after forcing VC++.</p>
<p>Any ideas ? Thanks, Mike</p>
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		<title>By: Michael Mossman</title>
		<link>http://www.console-dev.de/2009/09/03/create-nintendo-ds-applications-with-visual-studio-2008/comment-page-1/#comment-591</link>
		<dc:creator>Michael Mossman</dc:creator>
		<pubDate>Thu, 24 Sep 2009 10:43:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.console-dev.de/?p=712#comment-591</guid>
		<description>Hello again, Peter,

No !

I did NOT follow your original article precisely step-by-step without any modifications.

I have now done that and everything works wonderfully.

I thought that I had made only a minor change from your tutorial but it was obviously very significant.

What I did was to start a new project in a new folder (NOT in the devkitpro folder ! )  and then added the existing .CPP file and makefile into that project by using VC++ &#039;Add Existing File&#039; menu. Let&#039;s face it, this is what I would normally do - I can&#039;t expect to keep on relying on there being an existing demo folder.

However, this seems to make a real difference to the way that visual studio runs. Can you please help me to make VC++ work on a brand new NDS project rather than use an existing demo. Just where are the differences in your setup procedures.

Thanks, Mike.</description>
		<content:encoded><![CDATA[<p>Hello again, Peter,</p>
<p>No !</p>
<p>I did NOT follow your original article precisely step-by-step without any modifications.</p>
<p>I have now done that and everything works wonderfully.</p>
<p>I thought that I had made only a minor change from your tutorial but it was obviously very significant.</p>
<p>What I did was to start a new project in a new folder (NOT in the devkitpro folder ! )  and then added the existing .CPP file and makefile into that project by using VC++ &#8216;Add Existing File&#8217; menu. Let&#8217;s face it, this is what I would normally do &#8211; I can&#8217;t expect to keep on relying on there being an existing demo folder.</p>
<p>However, this seems to make a real difference to the way that visual studio runs. Can you please help me to make VC++ work on a brand new NDS project rather than use an existing demo. Just where are the differences in your setup procedures.</p>
<p>Thanks, Mike.</p>
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		<title>By: Peter Schraut</title>
		<link>http://www.console-dev.de/2009/09/03/create-nintendo-ds-applications-with-visual-studio-2008/comment-page-1/#comment-565</link>
		<dc:creator>Peter Schraut</dc:creator>
		<pubDate>Tue, 22 Sep 2009 17:09:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.console-dev.de/?p=712#comment-565</guid>
		<description>Hey Mike,

I guess spaces in the project path can cause trouble. I can at least not compile a makefile project that contains space characters in its path. Could be worth to try to move the project to a non-space containing path and retry. Otherwise, have you followed the article step-by-step and used the helloworld project, does this work?</description>
		<content:encoded><![CDATA[<p>Hey Mike,</p>
<p>I guess spaces in the project path can cause trouble. I can at least not compile a makefile project that contains space characters in its path. Could be worth to try to move the project to a non-space containing path and retry. Otherwise, have you followed the article step-by-step and used the helloworld project, does this work?</p>
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	<item>
		<title>By: Michael Mossman</title>
		<link>http://www.console-dev.de/2009/09/03/create-nintendo-ds-applications-with-visual-studio-2008/comment-page-1/#comment-562</link>
		<dc:creator>Michael Mossman</dc:creator>
		<pubDate>Tue, 22 Sep 2009 11:07:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.console-dev.de/?p=712#comment-562</guid>
		<description>Thanks Peter,

I really can&#039;t see what is going wrong.

Yes, this small project will make just fine when done from the command prompt.

All I have done is to start a VC++ project and added the code and makefile in from the devkitpro folder.

Then, when I try to build I get the following error :-

1&gt;------ Build started: Project: FirstNDS, Configuration: Debug Win32 ------
1&gt;Performing Makefile project actions
1&gt;make: *** No targets specified and no makefile found.  Stop.
1&gt;Project : error PRJ0019: A tool returned an error code from &quot;Performing Makefile project actions&quot;
1&gt;Build log was saved at &quot;file://c:\Documents and Settings\michael.HOMEOFFICE\My Documents\Visual Studio 2008\NDS\FirstNDS\FirstNDS\Debug\BuildLog.htm&quot;
1&gt;FirstNDS - 1 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

Any more ideas ? Thanks, Mike.</description>
		<content:encoded><![CDATA[<p>Thanks Peter,</p>
<p>I really can&#8217;t see what is going wrong.</p>
<p>Yes, this small project will make just fine when done from the command prompt.</p>
<p>All I have done is to start a VC++ project and added the code and makefile in from the devkitpro folder.</p>
<p>Then, when I try to build I get the following error :-</p>
<p>1&gt;&#8212;&#8212; Build started: Project: FirstNDS, Configuration: Debug Win32 &#8212;&#8212;<br />
1&gt;Performing Makefile project actions<br />
1&gt;make: *** No targets specified and no makefile found.  Stop.<br />
1&gt;Project : error PRJ0019: A tool returned an error code from &#8220;Performing Makefile project actions&#8221;<br />
1&gt;Build log was saved at &#8220;file://c:\Documents and Settings\michael.HOMEOFFICE\My Documents\Visual Studio 2008\NDS\FirstNDS\FirstNDS\Debug\BuildLog.htm&#8221;<br />
1&gt;FirstNDS &#8211; 1 error(s), 0 warning(s)<br />
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========</p>
<p>Any more ideas ? Thanks, Mike.</p>
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	<item>
		<title>By: Peter Schraut</title>
		<link>http://www.console-dev.de/2009/09/03/create-nintendo-ds-applications-with-visual-studio-2008/comment-page-1/#comment-557</link>
		<dc:creator>Peter Schraut</dc:creator>
		<pubDate>Mon, 21 Sep 2009 17:44:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.console-dev.de/?p=712#comment-557</guid>
		<description>Does the &quot;&lt;em&gt;makefile&lt;/em&gt;&quot; file exists in the project directory and can you compile from the command prompt? This is important to know to decide whether it&#039;s a Visual Studio related problem.

If it compiles from the command prompt, open &quot;Tools -&gt; Options -&gt; Projects and Solutions -&gt; VC++ Directories&quot; inside Visual Studio and try if it helps when you modify &quot;Executables files&quot; as followed:
1) Move $(PATH) to the top
2) Add &quot;c:\devkitpro\mysys\bin&quot;

In case the project does not compile from the command prompt, I&#039;d try an example from libnds (devkitpro/examples/libnds). If even this fails to build, I&#039;d probably give it a try to reinstall &lt;a href=&quot;http://www.devkitpro.org&quot; rel=&quot;nofollow&quot;&gt;devkitARM&lt;/a&gt;.

Hope it helps, let me know!</description>
		<content:encoded><![CDATA[<p>Does the &#8220;<em>makefile</em>&#8221; file exists in the project directory and can you compile from the command prompt? This is important to know to decide whether it&#8217;s a Visual Studio related problem.</p>
<p>If it compiles from the command prompt, open &#8220;Tools -&gt; Options -&gt; Projects and Solutions -&gt; VC++ Directories&#8221; inside Visual Studio and try if it helps when you modify &#8220;Executables files&#8221; as followed:<br />
1) Move $(PATH) to the top<br />
2) Add &#8220;c:\devkitpro\mysys\bin&#8221;</p>
<p>In case the project does not compile from the command prompt, I&#8217;d try an example from libnds (devkitpro/examples/libnds). If even this fails to build, I&#8217;d probably give it a try to reinstall <a href="http://www.devkitpro.org" rel="nofollow">devkitARM</a>.</p>
<p>Hope it helps, let me know!</p>
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		<title>By: Michael Mossman</title>
		<link>http://www.console-dev.de/2009/09/03/create-nintendo-ds-applications-with-visual-studio-2008/comment-page-1/#comment-553</link>
		<dc:creator>Michael Mossman</dc:creator>
		<pubDate>Mon, 21 Sep 2009 10:01:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.console-dev.de/?p=712#comment-553</guid>
		<description>I tried the above but Visual Studio refused to build and came up with an error which said that nakefile not found.

Any ideas please. Thanks, Mike</description>
		<content:encoded><![CDATA[<p>I tried the above but Visual Studio refused to build and came up with an error which said that nakefile not found.</p>
<p>Any ideas please. Thanks, Mike</p>
]]></content:encoded>
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