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Archive for the ‘XNA’ Category

I want to let you know about the blog of Shawn Hargreaves, who works at Microsoft on the XNA Game Studio. He blogs lots of interesting material about XNA and game development in general.

I especially like his posts about MotoGP. He often describes problems they came across during development and then explains how they solved them. Do not miss to visit his blog!

I completely forgot to let you know about my article for the Ziggyware Fall 2008 XNA Article Contest. It shows how someone could implement an input system that binds logical names to physical input device controls and comes with source code as well as a sample application.

The article is called Implementing a Flexible Input System, have fun!

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